Midterm:Tune Stew

Here are my original wireframes, prototyping documentation, design iteration, and final presentation with any additional materials.

Original WireFrames

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Here is a link to a clean pdf version of my wireframes. TuneStewwireframes

User Testing

Users mentioned that they found the app quick and user friendly. They were concerned with placement of the playlist icon and a sharing feature. User’s stressed that they would like to ability to share playlists they create.  All and all good feed back and I feel ready to move on to the design aspect of development. During the design process I will focus on communicating with clean and simple iconography. Here is a link to the prototype I used for testing. 

usertesting

 

Design

MMmidterm1 MMmidterm2 MMmidterm3playlists MMmidtermsongs4 ShareDesignmockup

Monday Play: Ridiculous Fishing!

The most vocal app in my twitter feed (where I tried to stalked as many indie game developer as possible) these few weeks can’t be any other game aside Ridiculous Fishing by Vlambeer!

6 seconds trailer on Vine

The game consisted of a few ridiculous sequence of game play mechanic. First you throw your bait into the water and avoid the fish by tilt your iOS device to dive down as deep as possible. Then once you caught the fish, the bait now will go up back to the surface, and this time, you will want to catch all fish on the way (except those Jellyfish that cost you money if you kill them). I love this part because of the reverse background music make this part of the experience very enjoyable. And last step when the fish reached the surface, the fishes then fly into the sky and you have to pick up your gun and shoot’em up! All the fishes you can’t shoot in the air will go back into water and you won’t get anything from them. Rambo-style background music also make this part of the game play, although seems very violent, feels very pleasant.

Another best part of the game is a series of refined feedback loops. For example, Fish-o-pedia that tell you how many kind of fish you have caught so far, an achievement system and new maps that unlocked through number of new kind of fish you caught, A store that sells items a the price that is always ‘a few session away’. That combined with an unexpected game ending with a meta-story, remind me a bit of a Monster Hunters series in PSP I used to play with my friends a few years ago. The game contains almost endless feedback loops, many of my friends spent 3-digit hours on each version of the game. While not as hardcore, a casual and refined Ridiculous Fishing can easily steal your two-digit hour to complete the whole game.

Rami, co-founder of Vlambeer, was at our thesis class (Colleen’s session) after a recent indie game conference, IndieCade East. I was lucky to play this game before it released and got many valuable feedback on our thesis game from him and others indie game developer that dropped by our class that day. In a long and windy road of indie game developer, self management is one of the most important thing you have to deal with, if you want to make sure what you doing can make your living, that is. We discussed work process technique like Pomodoro technique, that helps maximize the time with a short step goal.

Another interesting note about the game can be read here on article on the verge about the story about how the game had suffered from an iOS clone that was done by other company called Ninja Fishing and how game quality, originality and refinement won over the clone. http://www.theverge.com/2013/3/14/4102068/ridiculous-fishing-ipad-game-from-super-crate-box-team

Game art jam session: http://www.youtube.com/watch?v=-sctsbf8baQ

Monday Play: Mad Skills BMX

bmx images

 

This week I’ve been using the game app Mad Skills BMX to pass the time on the subway. In this game the user takes on the roll of a bicycle motor cross competitor and must maneuver is bike the fastest through a wide variety of courses.The apps layout is simple and intuitive. The layout of the interface allows a user to get up to speed and to begin playing in seconds. This side scrolling game also uses a very popular game mechanic in which the user must use the physics and layout of rolling hills to increase speed. This game falls into the genre of games where you would find Tiny Wings, or Dragon Fly.

Ritika: #mondayplays

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The Jamie Oliver app. Shows you all steps to make a recipe, the equipement and ingredients you would need to make the dish. Related videos on the skills required to make the dish (for example: knife cutting skills). High resolution images to show the step by step procedure. Ability to add items you require for the recipe to your shopping list. Shopping list has an ‘aisle-system’ to choose items from.

It’s pretty cool but might be loaded with a lot of features..

00/00 Monday Play: Icomania

Icomania by Games for Friends GmbH
App Store: 
https://itunes.apple.com/us/app/icomania/id608197113?mt=8
Category: Games
Compatibility: iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad. Requires iOS 5.0 or later. This app is optimized for iPhone 5.

This game is very simple in many ways. You don’t need a member account to play. You don’t need to read the rules to understand how to play. You don’t need to go through multiple pages to start the game–only one click. The graphic design, which is an integral part of the game, is also clean and eye-pleasing. The whole interaction system is quick and easy. I found myself played it for too long than I usually should.

Basically, this is another picture guessing game. However, the unique point that makes it stands out and became so fun is the pictures are simplified icons e.g. an astronaut on the moon in the Famous Person category for Neil Armstrong. There are multiple levels. Currently, there are many discussions, cheats and faqs coming out to feed its popularity.

I recommend this game as a great time-killer. You can play it for a couple of seconds and enjoy every single moment of it the same way you do for 30 minutes, like I did.

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