Week5_Qizhao(Eric)

After more digital prototype testing and the presentation, I got more feedback from my users.

  1. The function of the search bar in the “home” view is similar to the searching function in the “Discover” view. It makes users feel confused.
  2. The position of the “Saving to the bookmark” icon is not good. Because the images of the restaurants are variable and unpredicted, there is possible that the icon and the image will mix together, making users hard to find the “Saving” icon.
  3. The “Check In” icon should be the most important function of my app, but the outline of it doesn’t make it in the most noticeable position. Since that the size of “Check In” icon is the same as the “Navigate” icon, users feel difficult to find the “Check In” icon.
  4. Some users said that the color of the app is too bright. Too much orange color make them hard to focus on the text and the detail of the restaurants.

 

Here is the whole process of my project:

https://www.chenqizhao.com/project03

Digital Prototype:

https://marvelapp.com/2d1e4ja

 

Week4_Qizhao(Eric)

After doing some user test, I got some feedback from my users.

Here are the feedbacks I got from them:

  1. In the home view, the horizontal outline of restaurants lists displays fewer restaurants information than the vertical outline. If my goal is to show users a large number of different restaurants, a vertical outline may be a better choice.
  2. The “Save” icon is strange. Since that the icon is similar to “like”, users easily misunderstand the meaning of this icon.
  3. The font size of restaurant detail is too small. They cannot be read on a digital device such as mobile phone.

Then I modified my wireframe and made a digital prototype.

This is how it looks like:

This is the link to the digital prototype:

https://marvelapp.com/2d1e4ja/screen/38563933

Week3_Qizhao Chen(Eric)

  • Note 2-3 user insights that you learned from paper prototyping
1. The “Chat” function in the app is unnecessary. If the users want to contact their friends for more comment about the restaurant, they will use their frequent-used social media to contact them.
2. The position of the “hunting” tap is quite strange, it seems not be the main function but its position is in the middle.
3. What about many restaurants show up on the map? How to show their friends clearly on the map?
4. How can users find their friends? Should they log in to their Twitter account or their Facebook account?
5. The title of the view lack consistency. Some of them are large and some of them are small.
My modified version:

Week1_Qizhao(Eric)

 

                           

My name is Qizhao Chen, you can call me Eric. I come from Guangzhou, China. I am a digital designer. I am interested in UI & UX design and want to develop more skills about them.

Three things I didn’t know from the Apple HIG:

  1. Modality:

    Modality creates focus by preventing people from doing other things until they complete a task or dismiss a message or view. Action sheets, alerts, and activity views provide modal experiences. When a modal view appears onscreen, the user must make a choice by tapping a button or otherwise exiting the modal experience.

  2. Auto Layout.

  3. Differences between Hierarchical Navigation and Flat Navigation.

 

Here is my app map:

 

Here is my wireframe: