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For Saturday, June 28

Woah! We’re already at the end! For next week: Post two #saturdayplays/#saturdayapps if you haven’t posted any yet Take your learnings from prototyping and your 1:1 crit time with me and create a visual design for your app. Don’t worry if you’re not a master of photoshop, this should be another chance to iterate on […]

For Saturday, June 21

For next week: From verbal and written feedback, iterate on your wireframes and app map and produce paper or digital prototype using Flinto (http://flinto.com). Your prototypes should still be low fidelity and black and white; simply take your current wireframes to the next level of thinking. Use real content that will help people be able […]

Hungry for more mobile content?

The recently released 2014 KPCB Internet Trends WWDC 2014 videos. Everyone should watch the keynote, but additional ones I want to watch that should overlap with course topics: Designing Intuitive User Experiences, Making a Great First Impression With Strong Onboarding Design, Prototyping: Fake It Till You Make It, Introducing CloudKit, Introducing HealthKit, Introducing HomeKit, Ingredients of […]

For Saturday, June 14

For next week, register for the class blog (under the meta title on the sidebar.) Please make your display name your first or first and last name. Then make one post with: 3 things you didn’t know before reading the HIG or Android Design Guidelines A selfie and a sentence or two about yourself Your finalized concept An […]

Mobile UX 101

Mobile UX 101 Additional wireframing example Omnigraffle Graffletopia Kongi (in omnigraffle, but latest has android)