3 Things I didn’t know about HIG and my App Concept
1. Delay a login requirement for as long as possible. It’s best when users can navigate through much of your app and use some of its functionality without logging in. For example, App Store doesn’t ask users to log in until they decide to buy something. Users often abandon apps that force them to log in before they can do anything useful.
2. An iOS app never displays a Close or Quit option. People stop using an app when they switch to another app, return to the Home screen, or put their devices in sleep mode.
3. Make it easy for people to interact with content and controls by giving each interactive element ample spacing. Give tappable controls a hit target of about 44 x 44 points.
My app concept and wireframes can be found here:
Eugene – Mobile UX Design App Concept