- Note 2-3 user insights that you learned from digital prototyping
- Use your learnings from prototyping and critique to iterate on your designers, creating a new version of your digital prototype.
- Group 2 should be prepared to present
- Everyone should bring in a new prototype to test
Author: drewcogbill
For Feb 15, 2018
- Create a visual design for your app based on critique and prototyping
- Post 2-3 learnings from paper prototyping
- Create a digital prototype for testing
- Group 1 should be prepared to present. Feel free and present directly from your digital prototype
Lecture from today: App Economics Parsons 2018
For Feb 8, 2018
- Note 2-3 user insights that you learned from paper prototyping
- Use your learnings from prototyping and critique to iterate on your wireframes, creating a new version of your app map and detailed wireframes.
- Group 2 should be prepared to present
- Everyone should bring in a new paper prototype to test
For February 1, 2018
- Review the syllabus to understand class expectations and what we’re doing this semester.
Create a blog post with:
- 3 things you didn’t know from the Apple HIG or the Material Design Guidelines
- A selfie and a short bio
- An app map and detailed wire frames: Using you sketches from class, create an app map and wireframe for your app. You may use hand drawn or create digital wireframes. Group 1 will present. Each person will have about 10 minutes to present and get feedback.
- Both groups should create paper prototypes to test next week: print your detailed wireframes at phone size to test. Digital prototypes are NOT to be used.
From class today:
- Mobile Media 101 2018
- Omnigraffle App Map Demo
- Tips for getting wireframes out of Omnigraffle 6 (Omnigraffle 7’s export is slightly different, make sure to change paging to “multi-page”)
Class protocol things:
- Register for the blog and make your blog username your real name (first or first + last name)
- Start posting #thursdayapps. You need to post at least one before midterm, and one between midterm and the end of the semester.
- You can put everything from each week into one blog post
- Your work only counts if it’s on the blog.
For May 11, 2017
- Iterate on both your app and add on based on feedback and user testing. You’ll present both to outside critics for your final presentation.
- Post any and all of your assignments on the blog that you have not yet. Everything should be posted before class starts. As always, if it’s not on the blog, you don’t get credit.
For May 4, 2017
- Choose your own add on. Create an AppleTV, Apple Watch, iMessage, or Voice design for your app. Both groups 1 & 2 will present next week.
- Double check that all of your work is on the blog. If it’s not on the blog, you don’t get credit. For your group work, you can post it under one person, just make sure both people are mentioned.
- You need to have at least 2 total #thursdayplays/#thursdayapps posts
For April 27, 2017
- Take your learnings from critique and paper prototyping and create a design and digital prototype for your app
- When you post your design, to mention 3 User Insights learned from paper prototyping to get credit for your paper prototype
- Everyone will have time for prototyping
For April 20, 2017
Iterate on your app map and wireframes based on your prototyping and critique. Group 2 will present their wireframes.
Iterate on your paper prototype or create a digital prototype based on your wireframes. Both groups will have time to test their prototypes.
Apple Watch 2017 Lecture
Mobile Sketch Plugins
Small Planet has a Sketch Plugin doc ongoing, you can sign up for access via the Small Planet Soapbox.