I want to introduce a App, which is a game, named Rubik’s® Cube. In this game,you can play anywhere, anytime on the most authentic digital representation of the Rubik’s Cube available. Of course the classic 3x3x3 Rubik’s Cube is included but there are many great variations to play with: four different sizes, timed mode, free play, CRAZY Cube and the custom picture cube.
You’ll be able to manoeuvre the Rubik’s Cube with a flick of your wrist, or get a better look as you move your device with the motion controls made possible with the gyroscope. Watch every move in enhanced graphics optimized for the retina display or turn on 3D mode and interact with the cube in a whole new way.
Learn to solve the cube with the included solutions guide. Challenge yourself to solve the Rubik’s Cube faster every day and track your times in each of the 24 game modes. Share your best times on Facebook and impress your friends with your Rubik’s Cube prowess!
This is my final prototype—Food manager!
Red Bit Escape is an amazing skill game with a simple concept: avoid the blue squares for as long as possible by dragging your red square over the screen. As things get a lot more difficult than they sound as time goes by. Intense and fluorescent colours for a unique and endless game.
Escape the blue squares and make the Red Bit survive as long as possible!
Drag it around with your finger and avoid the blue enemies and the blue force field.
Also you can compare and share your score with other players and your friends with Google Play Games Leaderboard.
This is My prototype!
Through this assignment, i learned 3 things:
1. How to simplify the structure of App?
2. How to think about the logic of the structure?
3. How to set out idea in simple prototype?
1.If you buy vegetables in the market, you need to swipe your bank card, at the same time, this app can obtain the detailed list from bank card, and save the information in this app. Because you can’t always remember what’s missing from your fridge. So this app can help you to know that what kinds of food you need to buy and your have bought something. And also this app can remind that what kinds of food that you can’t eat together.
2. A lot of people do not want to waste time on cooking, because they have to spend a lot of time to peer into the pan. So this app which can remind you when the food is ready. Of course, you need to set up different way of cooking in your App.
According Android Guidelines, i found three designs that surprised me. Also i list those as follow.
1.Use illumination and dimming to respond to touches, reinforce the resulting behaviors of gestures, and indicate what actions are enabled and disabled. Be responsive to touches in a gentle way. Whenever a user touches an actionable area in your app, let them know the app is “listening” by providing a visual response. Make it subtle —just slightly lighter or darker than the untouched color. This provides two benefits:
- • Sprinkles of encouragement are more pleasant than jolts.
- • Incorporating your branding is much easier because the default touch feedback works with whatever hue you choose
2.Use color primarily for emphasis. Choose colors that fit with your brand and provide good contrast between visual components. Note that red and green may be indistinguishable to color-blind users.
3.The app’s launcher icon is a key place to incorporate logo, because it’s what users will look for and touch to begin using app. They can carry the launcher icon through to all the screens in app by showing it in the action bar along with the name of the app.