Feedback to “IOS Human Interface Guidelines”

I didn’t go through all the context, I focused on some specific topics I encountered in our group project instead.

  • Orientation

”In general, launch in the device’s default orientation.” However, if it is essential that your app run in only one orientation, you should launch your app in the supported orientation, regardless of the current device orientation. Also, avoid displaying a UI element that tells people to rotate the device. And if people rotate the device 180 degrees while using the app, it’s best if the app responds by rotating its content 180 degrees.

The difference between iPhone and iPad is the default orientation. For iPhone, obversely, it is portrait orientation. But, When you use iPad, you won’t pay attention for the location of home button. So, for iPad, the default is the current device orientation.

  • Gesture

The guide suggests avoid define new gestures because users have to discover and remember new gestures and also users will be confused if they are similar to standard gestures.

For our app, users can pick up chopsticks by using two fingers. The gesture is very similar to the standard gesture: pinch which can zoom in and out. I am wondering that if new gestures are close to daily experience, like you use two fingers to manipulate your chopsticks, do they still feel confuse?

  • Advertisement

In the guide, I only found the information about how to use an alert. What about the pop out window? Also, I am curious about how to show ads in your app properly?

 

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