Zhiyang (Rainie) – 3 things learned from iOS Guidlines
While I was reading the Direct Manipulation, I have realized I did not pay much attention to this point before. By knowing it now, I think there will be a lot of opportunities to make the design around it and make the app more appealing by making the users feel physically manipulating the user interfaces.
The Feedback is another part I feel I ignored in the past when I did user interface design. In my understanding, the Feedback is meant to keep the users informed about the status of the actions they made. I definitely see this will make an app more user-friendly.
The third thing I learned is from the User Control. When I did user interface design in the past, I tended to think more about my concept and more from my own perspective instead of from the users’. Definitely, in the future, I should think more from the users’ perspective and make designs that are for the users.