Zhiyang (Rainie) – 3 things learned from iOS Guidlines

  1.  While I was reading the Direct Manipulation, I have realized I did not pay much attention to this point before. By knowing it now, I think there will be a lot of opportunities to make the design around it and make the app more appealing by making the users feel physically manipulating the user interfaces.
  2. The Feedback is another part I feel I  ignored in the past when I did user interface design. In my understanding, the Feedback is meant to keep the users informed about the status of the actions they made. I definitely see this will make an app more user-friendly.
  3. The third thing I learned is from the User Control. When I did user interface design in the past, I tended to think more about my concept and more from my own perspective instead of from the users’. Definitely, in the future, I should think more from the users’ perspective and make designs that are for the users.

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