Thursday App

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The app I want to talk about is LIMBO, which is a great puzzle game based on IOS platform. Technically, every application should have obvious interaction implication, but LIMBO has no implication at all. The first impression of the game is impressive and confused, because the image is so pretty and I have no idea about how to play this game. After serval attempts, I started to understand the game mechanism. It makes u want to try everything in the game, such as pushing the box, jumping on different item, and grab some unknown things. Moreover, every puzzle is well designed, and you even don’t get board if you play twice. Those unusual things make you doubt about it is a mobile game, which looks really like movie.

After playing the game, it makes me doubt about the principle of interaction. The game destroy those traditional principles totally. I believe we should not simply follow those princple without actual thinking about the story we want to tell. Everything we built should center on the concept/topic/story, even the interaction.

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