Furu_Iteration3

Three Things learned from user testing:

(1). While doing user testing, give user a specific task to complete

(2). Prompt user with followup questions: “why are you doing this?” “Why would you do X instead of Y”

(3). Test with multiple users and find patterns (if one user suggests something but others don’t, that one specific user might be an outlier, so should cater to the majority of the audience)

Appmap3

Prototype: https://marvelapp.com/f7i75a

For February 25

  • Take your learnings from your wireframes and create a design for your app (and/or iterate from your digital prototyping)
  • In your presentation and in your blog post, identify 2-3 user insights that you learned from paper prototyping.
  • Create a Marvel prototype of your app (http://marvelapp.com)

 

  • Group 2 will present their designs next week
  • Everyone will have time to prototype

#Thursday Play – Who’s In?

Sometimes the simplest apps are the best and Who’s In? tackles one of the biggest problems in making plans with friends / family. A simple who’s in? text notification can be sent to friends and you are either “in” or you’re “out” and its as simple as that.

My initial reaction to this app is that it is beautifully designed and very simple without being simplistic. I think the ability to declare immediately that you are “in” or “out” of going to attend an invitation should be handled as such without the need for any complications. And for that reason I give this app a thumbs up.

#ThursdayPlay – Happn

I just ran across a “radically new dating app” this last week called Happn.

Happn is a new type of dating app that pairs you with people you pass by everyday. As they put it:

“Find the people you’ve crossed paths with. Walking down the street, at a cafe, at work, at a party… Discover the people you’ve crossed paths with, the people like you, the people you’d like to find again.”

Continue reading #ThursdayPlay – Happn

Project #1: Food Guardian – 1st Presentation & User Insights

  • App Map / Wireframe Presentation Slides

Food Guardian-Slides Link

  • User Insights

    1. Make the input process easier and faster:
      If user has a lot of groceries to record, it will take too long to finish inputting data. User would be tired of using the app while the experience is annoying and redundant. Try to find out a faster way to input, like scanning barcode or auto-categorizing by analyzing photos.
    2. Add “How much food have you wasted so far” function:
      In order to make the app more effective, letting user know how much foo have been wasted is not only useful but interesting. User will be aware of their groceries more and try to keep them from going bad.
    3. Expired Date v.s Purchased Date:
      It is a little confused between expired date and purchased date. User does not understand the difference and necessity of input purchased date. It would be better use clearer term of titles or have instruction tags to clarify the confusion.

 

 

ProjectOne_“Restline”_Feedback

Feedback after Presentation:

  • Need an app map.
  • Define what’s this app doing for user. (KEY ELEMENT)
  • (What problem you’re solving?)
  • Consumer buy in / get restaurant buy in?
  • Remove reservation function?
  • Explore the app first, then let user to sign up.
  • Require to sign up(or not), when they need to wait for a certain restaurant.
  • Too much options under the filter, which are hard to tap.
  • (Filter->Map/List) maybe
  • Too much features under the profile. (is it necessary?)

UserInsights (feedback after user testing):

  • In first “Log In” view, after users logged in through social media, their name and e-mail/phone number should pop up automatically, so they don’t need to fill that up one more time.
  • In “Search” view, users wish to see what’s the distance from the current location to each ideal restaurant.
  • Also, either in “Search” view or “Restaurant Info” view, there is no visual to show how many people are waiting in front of you, which makes users hard to make decision to pick a restaurant.
  • General question about the app, is the “Restline” function designed to people online (who’s using this app), or people in-store, or people who have got the restaurant already?

 

Iteration A

02.11.16_mobilemedia_app_jlh

This is my first iteration of the Go!Curry app.

One big thing I learned from the paper prototypes and Drew is to simplify the experience. Here are some questions and considerations I would love your feedback on regarding the user journey:

  1. Allergies
  2. Add to favorites ? / Save order
  3. Pick Up /  Drop Off
  4. Sign In / Sign Up
    – I plan to have this view after the food selection has been complete, instead of it being one of the first prompts.

    Further updates will be posted soon!