A bit about me:
I’m Yue Guan, a MFA DT first-year student. I come from China, and I graduated from Boston University last year. My background is mass communication studies and visual arts. I’m interested in interactive design, media studies and speculative design. I love pixel game apps (like eBoy FixPix) and food apps!
My selfie:
https://drive.google.com/open?id=0B9XNWpugKw9dOTZNZVpWS0N2Szg
Three things I learned from Apple HIG:
1: “Apps respond to gestures, not clicks”
Click does sound like we are still on a web page, and the truth is that a touch screen can do so much more than a “click.” These gestures include tap, drag, flick, swipe and shake. Now with force touch, we can also use hard tap.
2: “Onscreen user help is minimal”
Users would not spend much time on reading tutorials about how to use this app.
3: “Always have a reason for customization”
We need to let the task drive customization decisions. Too much useless customization will cause a headache.
My first week app map:
My first week wireframes: