Week 1-Self Intro+3 Things+Wireframes

A bit about me:

I’m Yue Guan, a MFA DT first-year student. I come from China, and I graduated from Boston University last year. My background is mass communication studies and visual arts. I’m interested in interactive design, media studies and speculative design. I love pixel game apps (like eBoy FixPix) and food apps!

My selfie:

https://drive.google.com/open?id=0B9XNWpugKw9dOTZNZVpWS0N2Szg

 

Three things I learned from Apple HIG:

1: “Apps respond to gestures, not clicks”

Click does sound like we are still on a web page, and the truth is that a touch screen can do so much more than a “click.” These gestures include tap, drag, flick, swipe and shake. Now with force touch, we can also use hard tap.

2: “Onscreen user help is minimal”

Users would not spend much time on reading tutorials about how to use this app.

3: “Always have a reason for customization”

We need to let the task drive customization decisions. Too much useless customization will cause a headache.

My first week app map:

 

My first week wireframes:

 

 

Leave a Reply