Feedback from MobileHIG Reading.

I’ve read some topics in this reading and found that there are interesting sections I want to comment about them.

Layout section
In this section I found an interesting topic that in order to make easy focus on the screen, there is a principle that important contents should show around “upper half of the screen and in left to right cultures near the left side of the screen” I think that this principle is great to keep it in mind when I design layout of a mobile application. However, there are some culture that read from right to left; for example, Japanese or Arabic cultures. It might be interesting to see how they design their layouts to suit for them.

Color and Typography
There is a topic about color blindness mentions that red and green are difficult to distinguish for color-blind users when you put them together. It’s good to think about other users that may need to use our application. In my opinion,some applications should be consider with adding functions for disabilities; For example, way finding app for museum since it should be universal design for everyone.

Starting and Stopping & Integrating with iOS
What I learned from these sections is that it makes sense for some applications to start instantly. For example, Calculator app, this app doesn’t need to have an introduction since users know what it is and how it functions. If it has a start screen, users will be annoyed because they don’t want to wait for it. Moreover, from another topic “Launch your app in the supported orientation,regardless ofthe current device orientation” It does matter to start an app with an appropiate way to present the app. If it has to be horizontal way, then start with the horizontal screen. I think that this idea reduce a lot of labor work from users to lean and rotate every time to see the best way on screen.

In short, this reading is a great way to learn about UX/UI guide line in general for ios applications. However, other than theory, feedback from users are important as well. It should be a good chance to learn some case studies from an app that is completely change or improve the whole UX/UI from the first prototype based on users feedback.

Free Food – A Food (Info) Sharing App – Aero

So I “pivot” because I came up with this great idea on Thursday when someone said, it’s funny that everyone is texting their friends when there is free food around.

People like to share food because the leftovers are usually wasted and having food together is fun and more appetizing. Therefore, I decided to great this app to help people sharing food!

First, I came up with an app map:

App-Map-01

Then I started to create my wireframes.

Wireframes_Event Details

Wireframes_Getting Started

Wireframes_Home - Anon

Wireframes_Home - User

Wireframes_Menu

Wireframes_Profile

List view and pop up for map locations are not yet included in the wireframes but will be included in visual design mockups.

Here is a copy of my presentation file: PresentationFreeFood

Pancake Flipper

My application is called pancake flipper, and is a game centered around making fast, perfect pancakes. The user is able to try the tutorial, then choose between a time trial where they can see how many perfect pancakes they can make in 2 minutes, or they can try to see how many perfect pancakes they can make in a row. The way it works is that the user has to pour the batter onto the skillet by drawing on the pan, then they must flip the batter before it burns to cook both sides, and set the pancake aside so they can make room for more batter.

Below are the wireframes

Wireframes

1.Initial wireframe – Food manager 1.0

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If you buy vegetables in the market, you need to swipe your bank card, at the same time, this app can scan the barcode from list, and save the information in this app. Because you can’t always remember what’s missing from your fridge. So this app can help you to know that what kinds of food you need to buy and your have bought something. And also this app can remind that what kinds of food that you can’t eat  together.

Of course, if you had eaten some things, you can delete the balance in your free time, and also you can through Siri or click to increase and decrease your new foods.